Sell your Magic the Gathering cards for cash at Treasured Collectibles in Joplin
💰 Sell Your Magic: The Gathering Cards for CASH at Treasured Collectibles!
Got binders, boxes, or decks full of Magic: The Gathering cards?
Looking to cash out, downsize, or part with your collection?
Bring them to Treasured Collectibles — Joplin’s go-to destination for Magic singles, sealed product, and bulk buys!
🔥 We’re Actively Buying:
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💎 Vintage & Reserved List Cards – Dual lands, Power 9, original sets
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🔥 Modern & Commander Staples – Fetchlands, Tutors, Mana Rocks, and more
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📦 Sealed Products – Booster boxes, precons, bundles, collector packs
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📘 Bulk Cards – Yes, we buy bulk rares, foils, and commons/uncommons too!
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🧠 Entire Collections – Competitive, casual, or inherited – we’ll appraise it all!
⚡ Why Sell to Treasured Collectibles?
✅ Top-Dollar Offers – We pay fair market prices
✅ Quick Appraisals – No waiting, no lowballing
✅ Local & Trustworthy – No shipping, scams, or online hassles
✅ Support a Local Business – Proudly serving the Joplin gaming community
📍 Visit Us At:
Treasured Collectibles
🏠 [Address – 801 e 20th st 7-A Joplin, MO 64804]
🕒 Open [Store Hours – 1pm-8pm Wed-Sun]
📞 Call or Text: [417-254-9033] Call Now to inquire further or to book a time
📱 Follow us on Facebook & Instagram: [www.facebook.com/treasuredcollectiblesofficial]
More about Magic the Gatherings history and play details;
Magic: The Gathering (MTG) is a fantasy-themed trading card game (TCG) created by Dr. Richard Garfield and published by Wizards of the Coast (now a subsidiary of Hasbro). It was first released in 1993, making it the first-ever trading card game, and has grown into a massive worldwide hobby, competitive scene, and collector’s market.
🗓️ Origins & Evolution
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Launched: August 1993 (first set: Alpha)
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Created by: Richard Garfield, a mathematician and game designer
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Publisher: Wizards of the Coast (WotC)
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Digital Versions:
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Magic: The Gathering Arena (current flagship digital version)
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Magic Online (older, still active)
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Various console/PC adaptations over the years
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🎴 Core Gameplay
🧩 Objective
Players (called Planeswalkers) build decks and duel, using spells and creatures to reduce their opponents' life total from 20 to 0, or win through alternative victory conditions (mill, poison, infinite combos, etc.).
🧙 Card Types
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Lands: Provide mana, the main resource used to cast spells
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Creatures: Units that attack and defend; the core of most decks
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Instants / Sorceries: One-time-use spells (instants can be cast at any time; sorceries only during your main phase)
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Enchantments / Artifacts: Permanent effects that remain on the battlefield
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Planeswalkers: Special powerful characters that use loyalty abilities
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Battle / Tribal / Saga: Additional or niche card types added in later sets
🌈 Mana & Colors
There are five core colors, each representing a philosophy and gameplay style:
Color | Mana Symbol | Philosophy | Playstyle |
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White | ⚪ | Order, Law, Community | Defense, life gain, armies |
Blue | 🔵 | Knowledge, Illusion | Control, card draw, counterspells |
Black | ⚫ | Ambition, Death | Removal, recursion, sacrifice |
Red | 🔴 | Chaos, Emotion | Aggro, direct damage, speed |
Green | 🟢 | Nature, Growth | Big creatures, mana ramp, land |
Players can build mono-colored, dual-colored, or multi-colored decks, each creating distinct strategic identities.
🎮 Turn Structure (Simplified)
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Untap: Ready all tapped cards
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Upkeep: Maintenance effects
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Draw: Draw a card
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Main Phase 1: Play lands, cast spells
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Combat Phase: Declare attackers/blockers
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Main Phase 2: Further spell casting
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End Phase: End of turn effects
🏗️ Deck Construction
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Standard deck size: Minimum 60 cards (in most formats)
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Singleton formats (like Commander): Only one copy of each card (except basic lands)
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Limitations:
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Usually 4 copies of any card (except basic lands)
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Sideboard rules vary by format
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🔥 Popular Formats
💼 Competitive Formats
Format | Card Pool | Description |
---|---|---|
Standard | Recent sets (rotates) | Fast-changing format with current cards |
Modern | From 8th Edition onward | Wide meta, non-rotating |
Pioneer | From Return to Ravnica onward | Newer non-rotating format |
Legacy | Nearly all sets | Powerful, expensive, strict banlist |
Vintage | All sets (restricted list) | Most powerful format |
Limited | Draft / Sealed Deck | Build decks from booster packs |
🧙 Casual & Multiplayer
Format | Card Pool | Description |
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Commander (EDH) | All sets | 100-card singleton, multiplayer, iconic |
Brawl | Standard-legal Commander | 60-card version using Standard cards |
Cube Draft | Custom | Draft from a curated pool of cards |
Pauper | Only commons | Budget, accessible format |
🪙 Rarity & Collectibility
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Card Rarities:
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Common
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Uncommon
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Rare
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Mythic Rare (since 2008)
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Premium Versions:
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Foil cards
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Alternate art / showcase frames
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Secret Lair drops
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Serialized cards (very rare, numbered)
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Special Sets:
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Masters, Commander, Un-sets, From the Vault, etc.
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Old cards like Black Lotus, Ancestral Recall, Time Walk (from the Power Nine) are among the most valuable trading cards in existence, often fetching tens or hundreds of thousands of dollars.
🧠 Strategy Depth
Magic is known for its immense strategic complexity, including:
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Resource management (mana)
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Timing & priority
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Stack-based interaction (responding to spells)
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Metagame awareness
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Deck construction and sideboarding
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Risk management & bluffing
It’s often compared to chess with hidden information, due to the intense skill ceiling and deep game knowledge required.
🌍 Competitive Play & Esports
Magic supports both in-person tournaments and online play. Key programs:
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Friday Night Magic (FNM): Weekly local events
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Pro Tour / Regional Championships: High-level paper play
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World Championship: Top-tier annual competitive event
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Magic Arena: Digital competitive ladder and qualifiers
Historically, the Pro Tour system has created many legendary players and deck archetypes.
🧪 Crossovers & Universes Beyond
Wizards of the Coast recently began including crossover products called Universes Beyond, introducing non-Magic IPs into the game. Examples include:
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Warhammer 40k
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The Lord of the Rings
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Doctor Who
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Fallout
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Final Fantasy (coming 2025)
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Assassin’s Creed (2024)
These sets are fully legal in Commander and sometimes in Legacy/Vintage depending on release type.
🔁 Set Releases & Lore
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New sets typically release 4+ times per year
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Storylines are told through cards and supporting material (novellas, cinematic trailers, web fiction)
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Magic has rich worldbuilding across planes like Ravnica, Zendikar, Innistrad, and Phyrexia
📊 Economic Aspects
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Card pricing fluctuates based on meta, rarity, condition, demand
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Secondary market is massive; some cards are investment-grade
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Graded MTG cards are common (e.g., PSA, BGS)
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MTG finance is a niche in itself—tracking reprints, bans, buyouts
🤝 Community & Legacy
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Huge casual and competitive player base worldwide
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Supported by LGS (Local Game Stores), conventions, and Magic Fest events
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Over 25,000 unique card designs printed
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Influenced nearly every other TCG that followed (Yu-Gi-Oh, Pokémon, Flesh & Blood, Riftbound, etc.)
📌 Summary
Feature | Details |
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Genre | Trading Card Game (TCG) |
Created | 1993 by Richard Garfield |
Publisher | Wizards of the Coast |
Formats | Standard, Modern, Commander, Legacy, etc. |
Gameplay | 1v1 and multiplayer |
Setting | High fantasy multiverse (Planes, Magic, Creatures) |
Unique Mechanics | Color system, the Stack, priority, mana curve |
Legacy | First and most influential TCG in history |
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